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One tiny gap. A dozen flying pucks.
Puck Rush is a free two-player Android sling-hockey game played in real time with no turns, on one shared phone or across two devices over local LAN.
Puck Rush takes tabletop sling hockey and strips out the one thing that slowed it down: turns. Two players face off across a board split by a centre divider with a narrow gap in the middle. Both start with a stash of pucks, and the moment the round begins both play at once - an all-out scramble to clear your own half.
Every shot is speed against precision. Drag a puck to line it up, pull it back into the elastic band to charge, and snap it through the opening while return fire comes the other way. Momentum and rebounds are real, so pucks deflect off rails, clash mid-board and ricochet at angles nobody planned. First player with nothing left on their half takes the round.
Matches finish in under a minute, which is exactly why they never finish at one. Crowd around a single phone for two-thumb pass-and-play, or connect over local LAN and duel on separate screens.
Touch and drag any puck on your half to line it up with the opening.
Pull it back into the elastic band to charge power, then release to launch.
Thread the centre gap - the divider blocks everything else, so precision is the only way through.
No turns. Shoot fast, dodge the crossfire, and empty your half to win.
Play shoulder-to-shoulder on one phone, or connect two devices over local LAN.
No waiting for a turn. Both halves fire at once and every split second counts while your opponent is shooting straight back.
Every bounce, collision and bank shot carries real momentum. Deflection is a weapon, not an accident.
High-grip classic wood through to slick ice where an overpull skids straight back at you. Each table needs its own power judgment.
Twin openings, centre bottlenecks and moving divider gaps that make timing as important as aim.
Two thumbs on one device, or the rivalry split across two screens over local LAN multiplayer.
Yes. Pass-and-play is two thumbs on a single device, one player to each half of the board, both shooting at the same time.
No. It is local only - one shared device, or two devices connected over the same local network. There is no lobby and no matchmaking to wait through.
No. Both players shoot simultaneously for the whole round - the round ends when one player's half is empty, not after a fixed number of turns.
Under a minute. Rounds are built to be replayed immediately rather than played once.
No. Play on one device with no connection at all, or connect two devices over local LAN - neither mode needs internet.
It is free to download, and contains ads and in-app purchases. It is rated Everyone.
For anyone with a friend in the room and a minute to spare - instant head-to-head with no lobby, no waiting and no turn order to sit through.
Get it on Google Play